When will the gaming industry “grow up”?

Kotaku has published a great article which echoes many of my feelings about the maturity (or immaturity) of the AAA game industry. From my view, games won’t become “serious/arty” until the teams themselves are. Often dev teams will have ‘writers’ who can’t actually write, fanboy designers, producers obsessed with violence/blood/sex, and programmers who don’t want to implement unproven features. I think the best hope is small teams who can innovate in specific areas — story personalization, NPC interaction, moral ambiguity, these sorts of things.

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